Showing posts with label Oregon. Show all posts
Showing posts with label Oregon. Show all posts

Saturday, January 10, 2026

3 Things You Can Take From the Bowl Games For Your Offense

Like most of you, I watch football games with a notepad and a remote to rewind and watch plays again. I diagram plays and take notes on what teams are doing that we can adapt. 

As I was watching the college football playoff games, I found three things we can use at every level of football. These three things were consistent across all of the games that were played, and many of us can relate to these three things. It is a great reminder as we enter the winter growth period in preparation for the 2026 season. 

1. Games are won at the line of scrimmage

This is true at just about every level of football. In nearly every one of our wins we won the line of scrimmage. I don't think we any games where we won the line of scrimmage. In football, everything starts and ends up front. In every CFP game, the team that won the line of scrimmage won the game. You have to be able to run the ball and you have to be able to stop the run. 

What do you need to to do to improve your play on your offensive and defensive lines? Do you need to make schematic changes? How can you improve your technique? What do you need to do in the weight room to become more explosive? There is no substitute for strength and no excuse for a lack of it. 

A big part of your success up front is your mindset. Your players have to believe in themselves. They have to believe they can perform at a high level. They have to believe that you have prepared them to play at a high level. As you prepare for your season, what do you need to do to prepare your guys up front to play with more confidence? 

2. Take Shots

This is huge. You have got to take shots down field. One of the most important things you can do as an offensive coordinator is keep a shot chart. Make a mark every time you take a shot down field. You need to take at least two shots a quarter. 

When we talk about taking a shot, we are not just talking about throwing a vertical route. That is part of it, but a shot can look different depending on your system. If you are a wing-t team, your shot might be counter criss cross. If you are an option team, your shot might be reverse off veer. An air raid team might run screen and go. A pro style offense might run boot throwback. 

One way we got really good at taking shots was getting better at throwing and catching. We invested time running vertical routes, throwing vertical routes, and catching vertical routes. When we got press coverage, we were going to take a shot. We had a definitive way of throwing the vertical route vs press coverage the same every time. The receiver knew where the ball would be, and the QB knew where he had to place the ball. 

Take shots down field, and make sure you chart your shots. Hold yourself accountable to taking at least 2 shots a quarter. How can you get your best guy in a position to win a matchup? 

I wrote more about this here: Shots, Screens, and Snap Count

3. Less is more 

I watch every game with a pad and paper and I am trying to chart as much as I can. One thing that stood out was how teams playing in the CFP did not run a lot of concepts. They ran a few concepts but changed the presentation. They used different formations, motions, shifts, trades, and backfield actions, without changing the blocking scheme. 

In one CFP game, I watched a team run inside zone or a variation of inside zone on nearly every run play. They ran maybe two outside zone concepts. They ran a couple of gap runs. 

Defenses today are multiple. They change fronts. They gap exchange. They bring a variety of pressures and simulated pressures.  The us post-snap rotation with their secondary to disguise coverages. Teams that are successful making deep runs keep things simple for their big guys. This allows their big guys to be able to make adjustments and play fast. 

Where can you simplify some things in your offense? Are you carrying too many concepts, and that is keeping you from being really good at what you do? 

I wrote about this here: How Much Is Too Much Part 1 and Here: How Much is Too Much Part Two: Fully Installed Concepts

Using AI to Supercharge Your Offensive Game Plan! AI is not coming, AI is here! 

AI can help you be more explosive on defense by supercharging your game planning! Imagine how much better of a play caller you will be if you know what the defense is going to do! If you know they are playing zone coverage, you can make a call to beat zone. If you know that they are going to play cover 3, you can call a cover 3 beater. Instead of guessing, you are going be able to call more touchdown plays! Using AI to Supercharge Your Offensive Game Plan will completely revolutionize your game planning! It will save you several hours each week! Instead of pouring over reports that aren't helpful to offensive coordinators, you can use AI to get your data, your way! 


This is available at a special price. That price will be increasing, so don't wait. This will give you everything you need to use AI. Whether you are a beginner to technology, or you are a technological guru, this will give you a huge advantage over your opponents. Instead of spending hours combing through reports, you can have all of your information in one place, allowing you to quickly make decisions and build your game plan. Use the code AI at checkout to save $15 for a limited time! 

Here is a video showing the power of AI!

You don't need to spend countless hours to figure out how to use AI. Use Using AI to Supercharge Your Offensive Game Plan and I will give you everything you need to start using AI right now! This is not a piece of software you have to renew each month or year. This is a resource that you will be able to use from day one. It includes access to the custom AI analysts I built! Remember to use the code AI at checkout! AI will help you get your time back on the weekends, while making you more prepared than ever!

Call Sheets! 

A big piece of the preparation puzzle is your call sheet. You have to do a great job of game planning for your opponents which will greatly improve your play calling ability. If you want to be more prepared each week, I highly recommend you check out my game and practice planning resource. I spent much of my career as a coordinator. I was an offensive coordinator and defensive coordinator, and coached at both the high school and college levels. I have made available all of our game and practice planning resources that helped us win more games. These have everything you need to be more prepared. They are editable and customizable, and are available as an instant download.  https://sellfy.com/p/AndN/ 
It includes everything from a scouting report template, to weekly practice plans and scripts, to a two-sided color call sheet, and more! Each of the nine documents are fully editable and customizable! Order today and start preparing for your first game right now! This helped us be able to be prepared to attack the defense and put more points on the board. It also helped us be much more efficient and targeted on the weekends when we were game planning. 

Saturday, January 21, 2023

5 Keys to Offensive Success

Regardless of what system you run or what level you coach, there are 5 things you need to do if you want to be successful on offense. These five things make a huge difference in the level of success you will enjoy. 

Before I get into the five things you must do, I want to focus on perhaps the biggest mistake we make as offensive coordinators. One of the easiest ways to jack up your offensive game plan is to try to do too much. It is very easy to draw things on the board and come up with a million great ideas. Those ideas always look good on paper and on the board. Then you get into the game, and your players don't execute them very well. You find yourself scratching your head. How come this concept didn't work. 

When you add too much into a game plan, you are going to be frustrated. It is very difficult to be good at anything you do, because you can't rep everything. The most important thing you can do when you build your game plan is to cut things out. Find the best of what you like and build from there. 

Think about this. You are going to snap the ball somewhere between 55 and 75 times a game, depending on how fast you play, how much you throw, and how much time your opponent has the football. If you play fast, and you play a team that plays fast, you might get 85 or 90 snaps. If you play a team that runs the ball and eats clock, you might get 45 or 50 snaps. Even you get 80 snaps in a game, you aren't going to need to run 80 different plays. In fact, you are going to repeat things that are working, and cut things out that don't work. It is okay to run the same play back-to-back, and even three or four times in a row. In 1999 we ran I-Right 42 Iso 16 plays in a row. For 2 straight drives that is all we ran. We scored both drives. We had had an advantage on the right side of our line, and our fullback was better than their Mike. 

If you have something they can't stop, run it again and again and again. As you game plan, look for formations that give you leverage, numbers, and green grass. You may find that team lines up different than you expected to a set, and they don't have a force guy, or they are a hat short. Once you find this, exploit it. 

Wednesday, July 27, 2016

Developing an Offensive Game Plan and Call Sheet: Less is More!

Earlier this year I was speaking at a clinic in Greenwich, Connecticut, when a coach asked me what the biggest issue is with ineffective game planning. The answer was easy. Numerous times I have tried to put too much into the game plan. I tried to run too many concepts from too many formations. We would often have over 100 different calls in our game plan. The problem with this is that we couldn't practice everything we were going to run in the game. We wasted a lot of time practicing concepts we wouldn't end up running. Many of you are probably nodding your head because you have done the same thing!

I decided to take an analytical approach. We had approximately 50 team reps each day, 25 inside run reps, 25 team on air reps, and 25 7-on-7 reps each day. If we had four days of practice, we would get 500 reps a week. These 500 reps were sacred. We had to make sure we used them wisely so we were prepared each week.

The first thing we did was cut down on the number of calls we had in our game plan. In a typical game we are going to run between 70 and 85 plays. We aren't going to run 85 different plays. We are going to repeat plays throughout the game. And often, we are going to find a call that works and repeat it over and over. Once we find a formation and concept that works, we often will call that concept several times.

As we began to build our game plan we started with a menu. Our menu consisted of 24 things we felt would be best on Friday night. When I talk about a menu, I am talking about the entire call. This is how we built our menu. As we watched film of our opponents, we answered a worksheet with 63 questions on it. The answers to these questions helped us to get a clear picture of the strengths and weaknesses of the defense. Below is a screen shot of the first 12 questions of this worksheet.

We examined four areas of the defense. First, we wanted to know how they were going to align. We looked at their alignments to find what formations would give us leverage, numbers, and green grass. Where could we find an alignment advantage?

Second, we examined their personnel. Who were their best players? Who were their worst players? Where could we find a matchup we could win? This is a vital part of game planning that helped us win several games. One season we were playing a team with a great defense. They shut our offense down in the first quarter. However, there was one matchup we knew we could win. Our X receiver was better than their corner. To stop the run they were putting their corner on an island. We scored three times in the first half, all on vertical routes to our X. We ran 35 plays in the first half for 220 yards. 170 of those yards came on 3 long touchdown passes to our X. 

Third, we wanted to know when they blitzed. When did they call 5 and 6 man pressures? This helped us to determine when we would call our screens. If a team blitzed 75% of the time we were 2nd and medium, we were going to call our screens on those downs. 

To find this information, we have turned to using AI
Using AI to Supercharge Your Offensive Game Plan! AI is not coming, AI is here! 

AI can help you be more explosive on defense by supercharging your game planning! Imagine how much better of a play caller you will be if you know what the defense is going to do! If you know they are playing zone coverage, you can make a call to beat zone. If you know that they are going to play cover 3, you can call a cover 3 beater. Instead of guessing, you are going be able to call more touchdown plays! Using AI to Supercharge Your Offensive Game Plan will completely revolutionize your game planning! It will save you several hours each week! Instead of pouring over reports that aren't helpful to offensive coordinators, you can use AI to get your data, your way! 


This is available at a special price. That price will be increasing, so don't wait. This will give you everything you need to use AI. Whether you are a beginner to technology, or you are a technological guru, this will give you a huge advantage over your opponents. Instead of spending hours combing through reports, you can have all of your information in one place, allowing you to quickly make decisions and build your game plan. Use the code AI at checkout to save $15 for a limited time! 

Here is a video showing the power of AI!

You don't need to spend countless hours to figure out how to use AI. Use Using AI to Supercharge Your Offensive Game Plan and I will give you everything you need to start using AI right now! This is not a piece of software you have to renew each month or year. This is a resource that you will be able to use from day one. It includes access to the custom AI analysts I built! Remember to use the code AI at checkout! AI will help you get your time back on the weekends, while making you more prepared than ever!



Fourth, we wanted to know how they handled tempo. Did they huddle? How did they get their call in? What was their answer to offenses playing fast? A few years back we played a team that was much better than us physically. They were huge up front. The one weakness was that they couldn't adjust to tempo. They couldn't get lined up right if the offense played fast. We had no business beating them, but our tempo overwhelmed them. 

Once we analyze these four areas, we begin to build our menu. We want to major in 24 things each week. We then would have 12 things we would minor in. This gave us a total of 36 calls for a game. If we did a great job preparing, we would not have to deviate from this list. Below are two screenshots of showing our weekly menu. This is a simple excel worksheet we could adjust each week. 


Once we have our menu built, we begin to fill in our call sheet. Our call sheet is very unique in that it gives us specific call scripts based on situations we will face each game. What we did each season was analyzed how many times we faced each down and distance situation. We then built a script for each situation with a column for left hash, right hash, and middle hash. For each situation, we would enter the defense we were most likely going to face. This helped us to have a specific set of plays we felt would take advantage of the defense for each situation. The plays on the call sheet came directly from our menu. Many of these plays would be repeated throughout this call sheet. Below is a screen shot of our call sheet with situational scripts. 
The number of plays we had scripted for each situation was based on the number of times we would face that situation each game. We had would have more 2nd and medium calls than we would 2nd and short. By putting together these scripts on our call sheet, we were able to call plays faster on Friday Night. We were able to call better plays based on what the defense was doing against us. Each time we called a play I would make a red mark or a green mark during the game. The red mark meant the play was not positive. A green mark meant it was good. This gave us a point of reference as we went through the game. Typically I would go right down the script each time we faced that specific situation. 


On the other side of our call sheet we had sections designed to for additional important areas of our game plan. We had a section with calls designed to get our best athletes the ball in open space. We wanted to make sure we got our best athletes enough quality touches. We had calls based on each formation. This was similar to our play menu. We had another section with specific coverage beaters. We also had a script built for our last play based on field position. There were several other sections as well designed to help us make better calls in the heat of battle. 

Once our call sheet was built, we began to build our scripts for the week. We scripted everything we did. If a team we played brought a 5 man pressure 75% of the time on third and long, we made sure we ran a 5 man pressure during that situation in our team period of practice. Everything we did was tied to our preparation worksheet and the reports we ran on our opponents. I am not smart enough to call things from the hip, so our preparation was vital to our success on offense.

If you want to improve your preparation, I have made each of our game planning documents available for download. You can click the link here: Offensive Game Planning Documents. There are 9 documents included in this download. Each document is completely editable and customizable to your program. You can order them today and download them immediately. Here are the documents that are included:
You don't have to recreate the wheel! Everything you need is all ready to go for this season! For less than $15 you will be better prepared and more explosive on offense! Each document is already formatted, saving you hours of work! Simply type in your information and go to work! You will call better plays and score more points. These sheets will also make you look like a professional! 

I also have a packet for the defense available for download! These documents helped us post 6 shutouts in 10 games! Everything you need as a defensive coordinator is here for you to prepare to dominate your opponents! Defensive Game Planning Packet

As you build your gameplay, start with a 24 play menu. Remember, you want to be able to give everything you are going to run in the game enough quality reps in practice. You don't want to run a bunch of stuff in practice you may not run in a game! I hope you have gotten something from this article you can use!

A few months back I published a couple of iBooks that can help your program with X's and O's. The first is on Installing RPO's into any offense. Here is a link to the iBooks version: http://itunes.apple.com/us/book/id1078061959. The ibooks version includes explanations, diagrams, and video clips on multiple RPO Concepts. It will give you a simple process for implementing them into your offense.
If you don't have an iPhone, iPad, or Mac, you can order the Amazon version for the Kindle. It has everything except the embedded video. You can order it here: http://www.amazon.com/Installing-Explosive-Concepts-Into-Offense-ebook/dp/B01B12YSCG/ref=asap_bc?ie=UTF8

I also wrote a book on Tempo. It will greatly help you build a multiple tempo system with simple communication that will allow your kids to play with confidence. It also had over an hour of video clips! You can order the ibooks version here: http://itunes.apple.com/us/book/id1075902270.


Order the Amazon Kindle version here:


 Last year I got hooked up with CoachTube, and put together three courses for offensive football coaches. I put together two courses on RPO's, and a course on Building An Elite System of Communication. All of these courses will help you to score more points! 

https://coachtube.com/users/coachvint





All three of these courses are detailed, with everything you need to be more explosive and to score more points. 

The course on communication gives you a detailed approach to your gameday communication. I give you a system and a process to improve the quality of conversations, leading to improved play calling on game day. This course has received outstanding reviews from coaches at all level of football. A coach with multiple state titles told me this course helped them to be much more efficient and explosive this season. 

My two RPO courses take you through a systematic process of installing RPO's into your offensive system. RPO's put the defense in conflict, forcing them to defend all 53 yards of width and all 6 skill players every single play. I not only give you a system, but I teach you the methods to develop your own RPO concepts. 

https://coachtube.com/users/coachvint


Thursday, June 30, 2016

A Simple RPO Concept For Any Offense

RPO's, an acronym for Run-Pass Options, are going to forever change the game of football. RPO's put the defense in conflict as they must defend the entire field and all of your skill guys each and every play.  RPO's are great for three reasons:
1. The defense must defend the entire width of the field
2. The defense can't load the box to stop the run
3. Skill players get more touches in open space

RPO's are essentially option football. Like with option concepts, your quarterback is going to read a defender. With RPO's, however, you are going to throw the football rather than give the football based on the key defender.

I teach RPO's as three basic families. We have pre snap, post snap, and RPO specific concept. With a pre snap RPO, the quarterback is going to look at the pre snap alignment of the defense to determine whether he will throw the pass concept or execute the run.

With a post snap RPO the quarterback will read the post snap movement of a defender to determine whether he will give the ball or throw he ball.

RPO specific concepts are designed to give the quarterback a post snap run/pass option. The most popular post snap RPO is the stick draw concept.

When first installing RPO's I teach coaches to build the pre snap RPO's first. These are the easiest to execute and give you opportunities for explosive plays. These also give your quarterback simple reads based on pre snap defensive alignment.

The most basic pre snap RPO concept I like to install its he SMOKE concept. We call this quick. Quick is thrown to the #1 receiver. The #2 receiver is going to block for #1. The #1 receiver must catch the ball and get vertical. We tell our players this will often be a 6 yard gain, and if you break a tackle, it will be six points. Below is a diagram of the quick concept.
On the quick concept the quarterback is going to catch the snap and throw. His footwork is simply "turn two." What I mean is, we are going to turn a double play. We want to get the ball out quickly. The quarterback is going to determine whether he will throw the quick or execute the run based on the alignment of the 2nd defender from the outside in. 

In the diagram below, the offense is running inside zone read with a quick concept to the twins. The quarterback finds the 2nd defender and sees that he is hipped on the defensive end. Essentially that gives us a 2-on-1 on the outside. We want to throw the quick. If the defense were to align the outside linebacker over the #2 receiver, the quarterback would execute the run. 

The smoke concept can be run from any formation that gives you two receivers to one side or the other, and can be paired with any of your runs. The defense cannot bring an extra player into the box, as you are going to have an answer. Any system can install this concept in one day, and can attach it to any of your run game concepts. Regardless of what offensive system you run, you can install this concept.

If the defense were to walk out the outside backer over the number #2 WR, the quarterback would execute the run. This gives us numbers in the box.


Regardless of what defensive front is being run, the pre snap reads are the same for the quarterback. This is important when you install this system as it speeds up learning. In my book about RPO's I give you a systematic process to install pre snap RPO's without having to add any new verbiage! You will never again have to run the ball into a loaded box!

RPO's are great equalizers when defenses want to add defenders to the box to stop your run game. They give the offense the ability to take advantage of literally anything the defense does. The great thing about RPO's is that they can be added to any offense. You can add pre snap RPO's with relative ease. Once you build your pre snap RPO's, you begin to install your post snap RPO concepts. With a small investment you can add a huge element of explosiveness to your offense!

 Last year I got hooked up with CoachTube, and put together three courses for offensive football coaches. I put together two courses on RPO's, and a course on Building An Elite System of Communication. All of these courses will help you to score more points! 

https://coachtube.com/users/coachvint





All three of these courses are detailed, with everything you need to be more explosive and to score more points. 

The course on communication gives you a detailed approach to your gameday communication. I give you a system and a process to improve the quality of conversations, leading to improved play calling on game day. This course has received outstanding reviews from coaches at all level of football. A coach with multiple state titles told me this course helped them to be much more efficient and explosive this season. 

My two RPO courses take you through a systematic process of installing RPO's into your offensive system. RPO's put the defense in conflict, forcing them to defend all 53 yards of width and all 6 skill players every single play. I not only give you a system, but I teach you the methods to develop your own RPO concepts. 

https://coachtube.com/users/coachvint



This year I put out a book on RPO's that will give you a systematic process to build RPO's into your offensive system. The book has an iBooks version and an Amazon Kindle version. The iBooks version can be read on the iPhone, iPad, and Mac. It is an amazing book that gives you over an hour of video! It has been read by coaches at all levels, and they have all loved it! This book gives you a systematic process for installing and teaching pre snap and post snap RPO's! This book will greatly enhance your offense! It can be ordered clicking here: http://itunes.apple.com/us/book/id1078061959.


If you don't have an apple device, you can order the paperback version! It is available on Amazon!
https://www.amazon.com/dp/1520447485




Monday, January 25, 2016

Implementing RPO Concepts

Back about 15 years ago we started to experiment with RPO concepts. RPO stands simply for Run-Pass-Option. We were talking about how we would call a run and the defense would load the box. The corner over our single WR, however, was playing 8 yards off the ball with no underneath help. I really wish we had called a stop route.

Fast forward a couple of years and we were playing a team that was crowding the box again when we were in 2x2 sets. They were playing cover 3, with the OLB's playing 1x1 on our tackles. Below is a diagram that shows the defensive alignment.

We built in some uncovered rules, and told the QB to alert "BOZO" if the defense showed this alignment. We would rise up and throw to the #2 WR. Regardless of what the play call was, if the defense showed this look we would check BOZO. This worked well, and eventually the defense adjusted and started to cover our #2 receivers. 

During our off-season meetings we started to talk about building quick game concepts into the call. We began to tag our run concepts with a quick game concept. Once we saw the defense was not honoring our perimeter skill players, we would tag the quick game concept. If we tagged it, we were telling the quarterback to throw it. The QB would fake the run and throw the quick. This was great until we added the tag and the defense lined up to take the quick game concept away. Below shows the defense aligned to take away the bubble.
We told our quarterback, if we tag it, you throw it. Our bubble screen got hit in the mouth. This was not very good. At some point we saw a coach at a clinic mention they were having their quarterback make a pre-snap determination of whether he would throw or run based on defensive alignment. This, to me, was very intelligent. From here, our RPO system was born.

We would build in pass concepts to our runs, and if the defense lined up to take the run, we would throw the pass. If the defense lined up to take the pass away, run the ball. There is nothing magical about this approach. It was sound in principal and in practice. 

When we implemented this initially there were some growing pains. We learned we had to have specific criteria of when to throw and when to run. We had to determine how we would communicate our concepts. We had to train our quarterbacks to be able to make a good pre-snap determination. We also had to make sure we had the "right" guy at quarterback. We couldn't have a guy who was selfish. We had to have someone who would be able to make the right read because it was the right read.
Below is an example of a simple RPO concept off our inside zone read. 

Over the last few years we have greatly expanded our RPO package. Every run now has a pass. When we call the run we are calling the pass. This has greatly helped our offense to be more explosive and more balanced. It has forced the defense to defend the entire width of the field while having to remain gap sound. 

Perhaps the biggest benefit was the fact that we could get our skill players the ball in open space. The touches for our X and Z receivers increased tremendously. Below is an example of our inside zone read concept before we implemented our RPO concepts.
If our QB got a pull read we had to hope our #2 WR was able to block the OLB. If the OLB blitzed from depth or walked up late, our QB basically had to give the ball regardless of what the defensive end did. Our quarterback got hit in the mouth more than once. 

Once we added our RPO concept, if the OLB did not honor our #2 WR, we simply threw the tagged quick game concept. This allowed us to have a high percentage throw the protect the run. Below is a diagram of the same concept with the built in RPO.

If the outside linebacker aligned over our #2 WR, we would execute the run. If the OLB aligned inside our #2 WR, we would throw the quick concept. The QB would catch and throw. If we executed the run and got a pull read, we still had to deal with the backer. The QB would replace the read and get his eyes on the OLB. If the OLB widened, the QB would keep. If the OLB attacked him, he would throw the ball to the #1 WR, illustrated in the diagram below.

Essentially we were playing triple option football, just with a twist. And if you consider our pre-snap process, we would playing quadruple option football. The quarterback could throw the quick game pre-snap based on alignment. If you look to the tight end side, our Z WR is running a stop route. If the defense gave us the stop route, the QB could throw that as well based on pre-snap alignment.

This is just one example simple quick game concept that can be built into a base run play to give you a manageable RPO. You can implement this in a couple of days of practice time, and it will lead to some explosive plays. We now have a multitude of RPO concepts in our offense. 

A couple of questions I get are: Do we have lineman downfield? At times we do, but this is a concept thrown just behind the LOS, so we can have lineman downfield. Does our QB ever mess up the read? They do, but more often than not they are conservative on throwing the quick concept pre-snap. 

We complete this concept at a 98% completion rate, and we average over 6.8 yards every time we throw it. It is essentially a toss sweep to a good athlete. It has helped greatly to improve our run game as well.

 Last year I got hooked up with CoachTube, and put together three courses for offensive football coaches. I put together two courses on RPO's, and a course on Building An Elite System of Communication. All of these courses will help you to score more points! 

https://coachtube.com/users/coachvint





All three of these courses are detailed, with everything you need to be more explosive and to score more points. 

The course on communication gives you a detailed approach to your gameday communication. I give you a system and a process to improve the quality of conversations, leading to improved play calling on game day. This course has received outstanding reviews from coaches at all level of football. A coach with multiple state titles told me this course helped them to be much more efficient and explosive this season. 

My two RPO courses take you through a systematic process of installing RPO's into your offensive system. RPO's put the defense in conflict, forcing them to defend all 53 yards of width and all 6 skill players every single play. I not only give you a system, but I teach you the methods to develop your own RPO concepts. 

https://coachtube.com/users/coachvint


After speaking at clinics on RPO concepts for several years, and helping several schools install RPO concepts into their offenses, I decided to write a book. It is available on both ibooks and on Windows and Android based systems through the Kindle App.

The book covers everything you need to implement RPO's into your offense. Whether you want to add RPO concepts to your entire run game, or you want to start with one or two simple concepts, this book will show you how to do so with confidence. I cover everything from pre-snap to 2nd and 3rd level post snap concepts and reads. The book is written with a very systematic process to installing RPO's. Regardless of your system, this book will give you a method and a plan.

The apple version on ibooks has video embedded. Their are clips of all of our RPO concepts. The Kindle version has everything but the video clips. Both books are chalk full of diagrams and explanation. The biggest thing is that this book is a manual with a very systematic process of installing RPO's into your system. 

Here is a link to the ibooks version: http://itunes.apple.com/us/book/id1078061959 These iBooks are truly innovative as the video brings the concept to life. If you have an iPad or iPhone, or a Mac, this is the way to go. 














If you don't have an apple device, you can order the paperback version! It is available on Amazon!
https://www.amazon.com/dp/1520447485

Here is a link to the Kindle version for all Android and Windows devices: http://www.amazon.com/gp/product/B01B12YSCG?keywords=james%20vint&qid=1453738070&ref_=sr_1_4&sr=8-4




Thursday, January 8, 2015

101 Pistol Option Plays is Now available in ibook Form!

It is amazing how far technology has come in the last 15 years! The technology that is now available has made vast amounts of information available for coaches at all levels. We have come a long way from the days of waiting 5 hours for 16mm film to get developed!

My first year coaching I went to the MegaClinic in Atlantic City and bought a video by Jerry Campbell, who would become a great mentor to me. Jerry's video was a VHS tape on the installation of the option game. I played that video so much I wore it out! In about 2005 I ordered my first instructional DVD. You were able to skip from chapter to chapter and more easily find information. I thought that was high cotton! Little did I know what the future held.

Several years ago I was asked to record my own coaching DVD's with Coaches Choice. We started with a set of 4, then did another set, and all of a sudden we had about 18 DVD's. Dr. Peterson, who owns Coaches Choice, asked me to write a couple of books on the pistol. In 2012 we released 101 Pistol Run Plays and 101 Pistol Option Plays.

Last year Keith Grabowski called me and told me he was writing his own pistol book through the ibooks publisher. When he completed it he offered me a chance to download it. It was amazing! He incorporated videos and power point slides into the book. Coach Grabowski opened the door to the future of publishing! It is also a great book! 

This fall, Dr. Peterson called me and said we were going to transform my two pistol books to the ibooks format. I was ecstatic. After seeing the finished product, I am very pleased. 

101 Pistol Option Plays is actually so large that it had to be converted into two ibooks. There is so much video that one book would be too large of a file! Part 1 contains more traditional option concepts like midline and inside veer. Part 2 contains option concepts from the pistol that are more spread oriented. A large part of the book is inside zone read, power read, and counter read. Each chapter has a detailed description of the schematics of the concept being introduced.


One of the greatest features of the book is the ability to incorporate film room walk throughs! I will actually talk you through concepts just like if we were in the film room! It is an amazing way to interact. 

The coaches film room allows the author to talk you through a concept, brining the film room right onto your iPad! 

The ability to incorporate power point slides and full color pictures really brings the book to life!
This is going to be an exciting clinic season as the way you purchase books and videos has forever been transformed! You can now get a book that you can take anywhere, as long as you have a mac or an iPad. That is the one drawback to the ibook format, is that right now it only works on iOS products. The great thing as that you can find refurbished iPad 2's, 3's, and 4's for very reasonable prices!

In addition to my pistol books, there are several other books available using this same technology. Gus Malzahn's book on the Fast Paced No Huddle is also available. Rich Hargitt has some awesome air raid books available on the ibook platform.

If you are looking for more information on the pistol, check out 101 Pistol Option Plays! It has hours of video and hundreds of slides and pictures to go along with the diagrams and descriptions of each concept. Here is a link to 101 Pistol Option Plays Part 1: 101 Pistol Option Plays Part 1
Part 1 focuses on traditional option concepts like midline and veer.

And here is a link to 101 Pistol Option Plays Part 2: 101 Pistol Option Plays Part 2 Part 2 contains more spread concepts including inside zone read, outside zone read, counter read, and power read.

101 Pistol Run Plays will be released in the next few days. 

This is a tremendous platform for coaches to research new concepts, and I am very excited to see what will come down the pipeline in the future!

A few months back I published a couple of iBooks that can help your program with X's and O's. The first is on Installing RPO's into any offense. Here is a link to the iBooks version: http://itunes.apple.com/us/book/id1078061959. The ibooks version includes explanations, diagrams, and video clips on multiple RPO Concepts. It will give you a simple process for implementing them into your offense.
If you don't have an iPhone, iPad, or Mac, you can order the Amazon version for the Kindle. It has everything except the embedded video. You can order it here: http://www.amazon.com/Installing-Explosive-Concepts-Into-Offense-ebook/dp/B01B12YSCG/ref=asap_bc?ie=UTF8

I also wrote a book on Tempo. It will greatly help you build a multiple tempo system with simple communication that will allow your kids to play with confidence. It also had over an hour of video clips! You can order the ibooks version here: http://itunes.apple.com/us/book/id1075902270.


Order the Amazon Kindle version here: